Speed of Light
You Are Not Ruthless Enough  

Fruit-company employee Chris Parker on having discipline while writing your code:

Every time you throw in something that seems to work, find out why it works. If you don’t understand why it works then the code is just magic and you’re letting yourself off the hook. That code will become enshrined in your version control system for later generations (read: you, three months from now) to discover, wonder at, puzzle over, and leave it because no one understands what it does.

Being ruthless to your objects means having clear bright lines separating responsibilities in your code. Where does that data download activity belong? It’s definitely not a view. It’s not the model but it gets things for the model. It’s sort of a controller, mediating between the network object on the far side and the model on the near side, but it’s not part of a controller. It’s its own object and it deserves its own interface. Put it in its own box. Keep it there. Don’t let it out except through the clean interfaces you write. Don’t let anything else in either.

As a frameworks developer I tend to look at this problem from the frameworks perspective. Part of being ruthless to my objects is writing real API every time I encounter one of these problems. Objects become testable in isolation. Complex behaviors arise from combining simpler objects in controlled ways through API. The key letter in the acronym is the I - the interface. It’s the clear bright line between the classes. It’s how you keep objects in their respective boxes.

Terrific advice. Don't let yourself slip. Always be designing as you're writing.